STORY / GAMEPLAY
The story is centered on Oliver, a male kitten lost in the vast New York city. Being on his own, Oliver has to learn the rough life of the streets, deal with stray dogs and deal with other dangerous stuff. Oliver, along with Dodger, a charismatic dog from the neighborhood, goes through a couple of challenges in order to save the life of a little girl, named Jenny. The game contains four different stages. The first stage is a classic horizontal-scrolling arcade adventure in which Oliver (alone) must find food and avoid living obstacles like pedestrians, skaters or angry hotdog sellers. The second stage is played on a single screen in which Oliver has to catch some bones thrown inside the room. At the third stage, Oliver has to take care that his friends won’t make a mess at Jenny's home. In the last level, Jenny is now kidnapped and the young cat must find her with the help of his friends, roaming inside a maze.
The gameplay is overall fun, keeping the player's interest high due to its unique gameplay in each stage. But still, the game seems too easy to play and thus, really short to complete.
GRAPHICS / SOUND The graphics on the ST version are pleasant, with 16 colors on-screen (the same number as the DOS VGA mode and the Amiga) though the sprites move a bit awkward. I really liked the indoor stages and their cute little details. Note that all 16bit releases have identical graphics which means that they may be a direct Atari ST port.
The game's sound is decent enough, featuring an introductory sampled tune and a few sampled sound effects but no simultaneous music during gameplay.